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The Great List of Dungeons & Dragons 5E adventures – Merric's Musings

Star Trek. StarKist Charlie the Tuna. State of Decay. Staying Alive Active Crisis Training. Stephen Joseph. Steve Jackson Games, Incorporated. Strawberry Shortcake. Strictly Come Dancing. Stubb's BBQ. Studio capcon. Studio Pets By Myrna. Sugar Babies. Sugar Daddy. Summoners War. Sunday Dinner- Chef Andre Carthen. Sunny Bunnies. Super Dogs. Super High. Super Mario. Super Why. Super Wings.

Superhero Fine Art. Susan Bourdet. Swedroe Art by Robert M. Taco Bell. Talent: Available on Request. Talking Tom. Tapatio Hot Sauce. Taryn Rose. Tarzan of the Apes; John Carter of Mars. Tasty Peach. Team DroniX. Team Z. Teflon EcoElite. Telltale's The Walking Dead. Temple Run. Tender Vittles. Terminator 2: Judgment Day. Terra Bites. Terra Singles. Terry Redlin. Tezuka Productions. TGI Fridays. The Amazing Race. The Andy Griffth Show. The art of Mort Kunstler. The Barkers. The Beach Boys.

The Beatles. The Beverly Hillbillies. The BFG. The Big Five. The Brady Bunch. The Busted Knuckle Garage. The Claw. The Country Diary of an Edwardian Lady. The Deep. The Dodo. The End Almost. The Estate of Mahatma Gandhi. The Farrah Fawcett Foundation. The Good Fight. The Great British Baking Show. The Handbook. The Han-D-Icer. The Happy News. The Haunted House. The Hobbit, The Lord of the Rings. The Hooters. The Isaac Hayes Estate. The J. The Jane Goodall Institute. The Jungle Book.

The Junji Ito Collection. The King's Avatar. The L Word. The Last Kingdom. The Last Unicorn. The Late Show with Stephen Colbert. The Little Rascals. The Love Boat.

More titles to consider

The Magical Tales. The Masked Singer. The Misters. The Mojicons. The Witches' Brew Bundle. Midwinter Fae. Fiction River: No Humans Allowed. Stars in the Darkness. Another Time Another Place. Kevin J. Fiction River: Sparks. Heroic Tales. Simon Stanton. Michael Warren Lucas. Karen Wrighton. Time and Memory. Leslie Claire Walker. Ever Rose. Here Be Fairies. Warlocks: A Collected Uncollected Anthology. Fiction River: Wishes.

Mystical Melodies. Brigid Collins. Summer In The City. Jean Rabe. Magical Libraries. Dayle A. Fiction River: Justice. Fairy Tales From the Dark Side. The Immortals Bundle. Sherry D. Heart's Desires. Mindy Klasky. Devil's in the Details. Leah Cutter. As the Crow Flies. All the Words in All the Worlds. Skin and Bone. Enchanted Emporiums. Fortune Tales. Winter Witches. The Devil Wears Combat Boots. Night Wish. Last Lines Of Defense. Blaze Ward. Magical Motorcycles. Mar 15, Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft.

Rumbling thunder pounds the castle spires. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner—and you are invited. Princes of the Apocalypse. Apr 07, Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes.

Each of these prophets has assembled a cadre of cultists and creatures to serve them in the construction of four elemental temples of lethal design. It is up to adventurers from heroic factions such as the Emerald Enclave and the Order of the Gauntlet to discover where the true power of each prophet lay, and dismantle it before it comes boiling up to obliterate the Realms. Out of the Abyss. Sep 15, The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns.

It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses the Underdark and tears open portals to the demonic Abyss. What steps through surprises even him, and from that moment on, the insanity that pervades the Underdark escalates and threatens to shake the Forgotten Realms to its foundations. Stop the madness before it consumes you!

Storm King's Thunder. Sep 06, Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the smallfolk into the desert, while frost giant longships have been pillaging along the Sword Coast. Where is the storm giant King Hekaton, who is tasked with keeping order among the giants? The humans, dwarves, elves, and other small folk of the Sword Coast will be crushed underfoot from the onslaught of these giant foes.

Tales of the Yawning Portal by Wizards of the Coast. Apr 04, Some are classics that have hosted an untold number of adventurers, while others are some of the most popular adventures ever printed.

The seeds of these stories now rest in your hands. Enjoy, and remember to keep a few spare character sheets handy. When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten Realms, and even from other worlds, spin tales and spread rumors of dark dungeons and lost treasures.

Sep 19, Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world. The cause is a necromantic artifact called the Soulmonger, which is located somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rain forests. Tortle Package by Wizards of the Coast. Not much is revealed about the location or its inhabitants in that adventure, however. This supplement also introduces a new playable character race, the tortle, and a new adventure location: Dangwaru, the Typhoon Palace.

Aug 19, In an audacious bid for power the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen. The threat of annihilation has become so dire that groups as disparate as the Harpers and Zhentarim are banding together in the fight against the cult.

Never before has the need for heroes been so desperate. Oct 21, The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. Succeed or succumb to the oppression of draconic tyranny.

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Win or lose, things will never be the same again. Dec 13, When a Thayan research expedition returns from the Glacier of the White Wyrm with only two survivors that are reduced to whispering about an ancient pyramid under the ice, perhaps it is time to discover just what scares the life out of a nation of necromancers. Dec 29, All of the scribes in Candlekeep are reporting eerie dreams, dreams in which the flying citadels of Ancient Netheril remain aloft among the clouds, with the modern skylines of Neverwinter and Waterdeep far below.

These hazy visions all end the same way: with tremendous calamity as those fortresses smash down upon the defenseless metropolises. What aid can be enlisted when such doom is on the horizon? Dec 19, With schedules and deadlines rigid, any bigger bumps in the road might result in disaster. Who would want to keep the people of Chult from celebrating this long-revered holiday?

Feb 17, During the liberation of Szith Morcane, the factions found an unlikely friend in an agent of evil. Now, that alliance has been put to the test—and the factions are in search of souls brave or foolish enough to venture to the mysterious depths of the Feywild in order to uphold their end of the alliance! Jul 13, Nov 23, Want to face off against the Dark Priory again? Want to sail the Moonsea once more and defeat your friends in the Sailor's Challenge? Tired of having to buy one part at a time for a 3-part series?

I've got you covered! Here are all 3 parts bundled together. This menace is a member of the Dark Priory, a doomsayer cult. You have the important mission to bring him to Phlan for prosecution. Will you escape the island to hunt Yami, or will you die in the belly of its master? A magical darkness hides the town. Their mission: wade in and recapture Yami, the Betrayer of the Realm.

Be wary. Dec 02, The wait is over! After it's crazy-succssful premiere at PAX West, the first and only adventure co-sponsored by a tremendous brewery and an amazing taproom can now be run in the comfort of your own home or your friendly neighborhood taphouse. The adventure includes high resolution, full-color renderings of all of the maps therein as well as six pregenerated characters modeled after employees of Three Magnets Brewing Co.!

The 7-hour adventure is for 1st and 2nd level characters and contains five 1-hour mini-missions all culminating in a 2-hour extravaganza! Remember, please drink and game responsibly!!! Nov 13, Tier 1, Hours. Compatible with Homebrew games too! Tier 1, 4 Hours. Nov 12, Zor Celis Helrehd has had enough and has taken out a bounty for adventurers to find out What Lies Beneath. Aug 17, The frontier city of Hawksroost has seen a lot in the past few weeks, but the claims that the people have seen a skeleton dragon flying overhead at dusk are unsubstantiated.

The hunt for the rumored creature is on, but is the creature what the people claim it is? Or is something else getting the people of Hawksroost all worked up? Jul 11, The few that return have been changed, refusing to believe that they were even missing. Jan 02, An elusive school of monks and misfits traveling westward has smuggled itself into Melvaunt at a time of celebration, only to be cruelly ensnared by shadows from its fraught past.

Will you help them hold back the darkness? Aug 16, The bravest of the surviving goblins seek out heroes willing to confront their angered deity and negotiate for the survival of the village… or kill the god. Oct 23, Mar 13, A priest of Ilmater seeks to right an old wrong to please his god. Will you trust the whims of hags and journey through time to find out what when wrong during the Festival of Stars? Experience events that contributed to the fall of Hawksroost. An old halfling adventurer has learned rumors of the blade hidden within the Vanishing Hills. These same rumors also say that it may be guarded by something ancient.

With the Festival of the Stars only a few days out, can the blade be found and returned in time? With less than two days until the Festival of Stars in Hawksroost, Daern's Blade is still missing, but the adventurers are en route to its resting place. Are they truly prepared for what they find? Dec 23, The Applebottom Brothers may have just arrived in the bustling city of Thentia, but novelty draws rumor, lighting imaginations with whispers of miraculous creations in development.

Now comes an open invitation to capable adventurers willing to assist them in securing information, rare components, and political favors—before rivals can snatch them up. Jan 18, A towering aberration threatens Emudomier. The mastermind behind its creation and the Peacesmith killings remain unknown. Can the adventurers end the chaos or will Emudomier, the Moonsea, and all of Toril be overwhelmed?

Aug 02, Hired as security escorts for a group of noble children on a pilgrimage to the underground town of Emudomier, the party meet a strange tiefling being hunted by the father of her unborn child. After facing dangers on the road, they are welcomed into the sanctuary of Emudomier and given the opportunity to become renowned Peacesmith with all the benefits that entails.

When the party is hired to assist a covert organization, investigating the disappearances of Peacesmith, they are sent deep into the bowels of the town. But after charging into a colossal mess in the Border Forest, they come face-to-face with the culprit. Dec 20, The Moonshae Isles, beautiful and dangerous, provide adventurers the opportunity to fight evil — and uncover ancient secrets and treasures.

When a mysterious figure predicts a grave futurefor you, it triggers an Isles-spanning adventure full of intrigue, fun, and danger! Four 90 minute adventures for 1st and 2nd level aspiring new adventurers in the Moonshae Isles. Get to know some of the locals, personalities, and threats that will be facing you as we continue to rollout adventures this year and well into The campaign is designed to take a new Moonshae character from 1st level all the way through the end of Tier 3 and perhaps beyond using slow advancement. That is a lot of adventuring coming your way and it all starts here!

Feb 16, When a mysterious figure predicts a grave future for you, it triggers an Isles-spanning adventure full of intrigue, fun, and danger! The most untamed of the Moonshaes, residents on Moray are accustomed to defending themselves. Recently something has stirred the dark forces that threaten the families of this strategically vital location. With every spare sword allocated to the homelands, who will answer their call for aid?

Feb 28, Little more than an outpost, Dynnegall is the life-blood of resources that flow from Caer Moray, supporting Ffolk townships across the archipelago. But the supply boat is overdue by almost a tenday and hope is difficult to find. With the recent attacks repelled an opportunity exists to send aid, but who dares to venture outside the walls?

Mar 11, The events at Dynnegall revealed evidence that a new threat to fey and Ffolk may have emerged on Moray. The ties to prophecy are too strong to ignore. If true, every moment is critical. DMs Guild ,. Melvaunt is a city of merchants and metalsmiths. The docks are constantly filled with ships from Hillsfar, Mulmaster, and more distant ports. The northern coast of the Moonsea is an inhospitable place, and its people have a reputation for being rough and unfriendly.

Sep 16, With the identity of a murderer confirmed, heroes are needed to track it down to its home. As it turns out, it might be a longer journey than first imagined. Threats from outside Melvaunt and within push heroes to the brink as a terrified populace counts on the bravery of a few heroes to avert total disaster. Aug 30, As the City of a Thousand Forges perseveres in the face of threats both internal and external, the effects of a planar portal continue to make everyone uneasy. When unusual individuals are drawn to the city because of its power, heroes are asked to keep peace and ferret out anyone intending to bring harm to Melvaunt.

Omens speak of an old and forgotten power located within an played-out diamond mine in the foothills of Thar, and some believe that might be a solution to the current problems facing Melvaunt, or possibly the cause of them. With danger closing in, someone has to investigate. With land trade threatened, the city of Melvaunt is relying on sea trade to get goods into and out of the city. An island rises out of the Moonsea just outside of Melvaunt Harbor, and initial exploration indicates the island is a threat.

The origins and nature of the island must be ascertained before trade is shut down completely. Jul 27, Since the rebirth of Hulburg, the strong have preyed upon the weak, with only limited protection offered by the law. A four-hour adventure for 5thth level characters. Violence is on the on the rise, even more than expected. The heat is rising. People run amok.

But greed does not appear to be the flame behind it. Sep 29, Hillsfar struggles to stay aloft after the fall of First Lord Torin Nomerthal. Trade is stagnant. Relations between the citizens and non-humans remain strained. Tensions are rising as Sir Vuhm Yestral is unable to ease the situation. The arrival of a charismatic stranger incites the populace to rebel against the new ruler. The monster attacks have caused the citizens of Hillsfar to lack confidence in the ability of the new government to protect them. Families and merchants are leaving for a safer place.

Vuhm Yestral has to prove that he has control of the situation. He decides that a bit of recon needs to be undertaken. There is a spy in Hillsfar! Your job is to find him or her before the city has no defense against the oncoming Dark Fey that are fueled by a forgotten ally of Torin Nomerthal and their lust for revenge. Sep 22, Reconstruction plans are finally in motion, yet one threat looms. The Doomguide of Kelemvorhas descended into the shadows of the necropolis and gathers dark forcesaround him. One should have their affairsin order before accepting this mission.

Something odd is happening to the citizens of Phlan. Some have inexplicably gone mad and must be restrained, while others have developed strange magical abilities. No one is immune as it has affected young and old, rich and poor, strong and weak. Opinions about the causeare plentiful, but some theories seem more solid than others. An ambitious plan for the reconstruction of Phlan would expand the city walls to protect all the citizens.

Now a band of emissaries sent to acquire necessary materials has gone missing in the wilds of the Dragonspine Mountains, and only the Heroes of Phlan can find them. But will it be in time to prevent catastrophe for the city? Jan 20, Brave adventurers are needed to travel through the wild forest to seek the advice of the Sage of Cormanthor. Feb 10, Terrible news indicates that some vestige of the long-dead god Moander might be active in the forests near Elmwood. As the Greengrass Festival gets under way, one might have a sneaking suspicion that something is awry.

Will the adventurers be able to save their new home in the Battle of Elmwood? Oct 29, When winter breathes down the mountains, temperature drops and fear rises. When a band of hunters disappear, the citizens call upon adventurers for aid, because when the hunters become the hunted, trouble is afoot. If Hulburg does not deliver, the citizens will become prey as well.

Can you catch the intended mark before it is too late? A four-hour adventure set near Hulburg for 5th — 10th level characters. No hunter is more dangerous than a bored one. They have set their sights on you. Are you going down with a whimper or will you face the challenge head on, giving the hunter a taste of their own medicine? A four-hour adventure for 5th — 10th level characters. Jan 06, With the Banite coup recently foiled, election day in Phlan has finally arrived. But the Lord of Darkness needs a new representative. Jhessail Greycastle, with her grand plans for the future of Phlan, requires additional vetting and may need your assistance.

Apr 12, As Melvaunt rebuilds after the devastation wrought by the modron and orc attacks, the planar portal outside the city walls continues to worry everyone in the City of a Thousand Forges. A closer examination of the portal is needed, and brave adventurers are asked to help be part of the reconnaissance team. Tensions are high within Melvaunt after the incident at the planar portal. Reports of strange behavior from several people, from the lowliest dockworker to the members of the Council of Lords, are taxing the resources of the City Watch.

Adventurers must investigate the individual behind the foul play, determining the means and the motive. But an odd party and some even odder guests threaten the investigation. Apr 18, Desperate for assistance in returning Hillsfar to its former glory, First Lord Vuhm Yestral receives word that help may come from an unlikely source. With preparations in order, can he facilitate what the city needs, or will his red gathering all be for naught?

Apr 23, To what extent are they involved? Is there still a threat? The Mages have pledged their cooperation in your investigation, but are they sincere? Try to find the answers to these difficult questions and earn the respect of some powerful allies in the city of Hillsfar. It all comes out. The ones behind the mages and thieves guild being implicated in an assassination attempt of the Zulkir. Jul 16, After years of strife, Phlan is entering a new era of prosperity.

Under the strong leadership of Jhessail Greycastle, external dangers have been beaten back, the city defenses have been strengthened, and the guilds are flourishing. But fresh threats have arisen within the city walls. Strange beasts stalk the night, bringing swift death in their wake, whilst a new criminal gang is vying for control of the streets. Can our heroes uncover the truth before more lives are lost? A four-hour adventure for 1st — 4th level characters.

Deep inside the underbelly of Phlan something sinister is going on. A new group of criminals is looking to take over illegal operations in the city and have set themselves up in the sewers. Adventurers are needed to discover what secrets lie beneath Phlan. Do you heed the call? Steel yourself, this invitation has your name all over it. A four-hour adventure for 1st-4th level characters. Oct 03, When a series of grisly murders and raids on farms and fishing boats come to light, accompanied by a strange fog, the people of Elmwood need heroes to investigate and stop the attacks.

The heroes of Elmwood find clues that lead them to follow the trail of their adversaries to the Bell of the Deep, the sunken castle of Northkeep beneath the violet waves of the Moonsea. Can they make it safely there through the ancient terrors of the Moonsea as well as all the obstacles their adversaries can put in the way? Legends say that the fall of Northkeep was orchestrated by one man, who sought ultimate power but was cursed to remain forever within the sunken ruins of the Bell in the Deep as his only reward.

Now the great betrayer might himself have been betrayed, with dire consequences for the entire Moonsea region. Dec 07, Something stirs in the Hulburg mines. It would be nice to know what, but it would be nicer if it would stop collapsing parts of the mines and leaving catatonic miners. Part 1 of the Obsidian Stone trilogy. A four-hour adventure for 11th — 16th level characters. Is that an upside-down staircase? Am I floating? Why are my hands triangles? Why do I have four of them? No, wait, those are not mine! Where am I? How did I get here? A four-hour adventure for 11thth level characters.

In the depths below Hulburg, the main user of a psychic drug made from condensed emotions will make its final stand. Those who dare descend must be mentally prepared for the onslaught that awaits, if they wish to survive. Jan 21, What horrors did those things stir in the ruins below? Better safe than sorry. Part 1 of the Terror from the Deep trilogy. The authorities might give in. Somebody needs to stop them. Part 2 of the Terror from the Deep trilogy.

Call of the DeepThe watery veil is lifted and the Master of the Deep is known. All that remains is killing it and lifting its destructive influence. The dangers that lurk in the unfathomable depths might be the least of your worries. Part 3 of the Terror from the Deep trilogy.

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Jan 25, The unthinkable is happening in Phlan; someone, or some thing, is taking thechildren. What began as strange reports from outlying farms, has now becomea city-wide problem. Emotions and tempers run high and accusations arethrown carelessly. The Chancellor has offered a substantial reward to anyonethat can not only get to the bottom of the mystery while keeping the citizensfrom turning on one another in the process.

Hiswhereabouts have been narrowed, so your task is simple; bring him in, dead oralive. But how does one capture a living nightmare? Can you face your darkestfears? Do you have the courage? It will be more difficult than you think. Feb 13, Reports of overaggressive animals with unusual markings and body parts have been coming from the woods near Hillsfar.

Children born with demonic traits have begun to appear in Hillsfar. No one is sure of the cause, so paranoia and fear threaten to turn into a witch hunt. Every day, more of these children are born, while the true cause of the problem lays unresolved deep in the Cormanthor Forest. The Zhentarim were in over their heads the moment the demon child was delivered to them.

They were woefully unprepared to raise a baby, let alone an infant demon. Two tenday ago, it disappeared and has not returned. Sep 28, Aristocrats and nobles from all around the Moonsea come to vacation upon the pleasure barge that sets sail from the floating Sokol Sea Palace. However, recent late-night howling and frightening shapes in the dark have discouraged the usual number of customers from boarding the Sokol Sea Palace.

Rumors of Zhentarim cargo ships being attacked by unseen monsters in Moonsea have also added to the fear of sailing to the once thriving vacation destination. Now, the Sokol family and their ferryman Karsk are turning to the recent job fair in Phlan to find a group of adventurers to investigate these alarming sounds and sights hoping to return their business to prosperity once more.

Oct 02, An old man, a powerful artifact, and an entire ancient city wait for you in the cold depths of the Moonsea. Nothing is certain about what lies ahead, except that someone will get wet. Bring your bathing suits, it is time to take a dip. The annual celebration of the abolishment of the Great Law of Humanity is happening in Hillsfar. As the leader of the factions in the region, Elanil Elassidil must attend the event, however, she has a guest with her.

Elanil is looking after a young girl, who the adventurers may have met before, and has summoned adventurers to Elventree to watch over the girl while she is tending to the celebration. Dec 04, Mar 21, Knock, knock, open the door. Tick tock, time is short.

Stalk, stalk, it comes for you. How will you open the lock, once you can no longer wind the clock? A four-hour adventure for 5thth level characters, brought to you by Cold Iron Conventions and Draxtar Games. The deepest depths of the ruins of the Tempest Mage's tower have not seen a living soul for centuries. In the silent dark, death waits for you. Will you rush to meet him? It is a volatile time in Mulmaster. Nobles jockey for power and position. Refugees fight for meresurvival. Danger and evil buried away awaken, adding to the chaos.

The adventurers are taskedwith investing strange events. Will they make a new friend or add to their list of enemies? Mar 28, A powerfuland influential family in Mulmaster has a strong interest in magic of this type.

The Great List of Dungeons & Dragons 5E adventures

Mar 27, A mining accident leads to a failed rescue attempt. Now you have been asked help. What awaits you…at the end of the line? Jul 29, An ancient tome, a dangerous ritual, and the ultimate question, what makes us human? Howfar are you willing to go to save the life of a child? What lines are you willing to cross and howmuch are you willing to give? Zor von Finklestein has purchased an aging cargo vessel and filled it with food for suffering Mulmaster.

Now you only need to make sure the vessel comes into port. Jun 23, Traders are dead, canoes destroyed, bloodthirsty sharks spotted! A perilous canoe journey and fog-shrouded mysteries await adventurers. Nov 04, Soward Manor has been abandoned for years, recently serving as a hiding place for bandits and criminals. Strange noises and lights bring the mansion back to the attention of Mulmaster.

What is happening at Soward Manor, and how significant is the threat? Ships approaching Peril Island rarely survive the dangerous reefs. Sailors who have braved the shores speak of terrible beasts.